plants.blandfruitbush.name=Blandfruit plants.blandfruitbush.desc=Distant cousin of the Rotberry, the pear-shaped produce of the Blandfruit bush tastes like caked dust. The fruit is gross and unsubstantial but isn't poisonous. Perhaps it could be cooked. plants.blandfruitbush$seed.name=seed of blandfruit plants.blindweed.name=Blindweed plants.blindweed.desc=Upon being touched a Blindweed perishes in a bright flash of light. The flash is strong enough to disorient for several seconds. plants.blindweed$seed.name=seed of blindweed plants.dreamfoil.name=Dreamfoil plants.dreamfoil.refreshed=You feel refreshed. plants.dreamfoil.desc=The Dreamfoil's prickly flowers contain a chemical which is known for its properties as a strong neutralizing agent. Most weaker creatures are overwhelmed and knocked unconscious, which gives the plant its namesake. plants.dreamfoil$seed.name=seed of dreamfoil plants.earthroot.name=Earthroot plants.earthroot.desc=When a creature touches an Earthroot, its roots create a kind of immobile natural armor around it. plants.earthroot$seed.name=seed of earthroot plants.earthroot$armor.name=Herbal armor plants.earthroot$armor.desc=A kind of natural, immobile armor is protecting you. The armor forms plates of bark and twine, wrapping around your body.\n\nThis herbal armor will block %d damage from any physical hit you take, until it eventually runs out of durability and collapses.\n\nAs the armor is immobile, if you attempt to move it will break apart and be lost.\n\nArmor remaining: %d. plants.fadeleaf.name=Fadeleaf plants.fadeleaf.desc=Touching a Fadeleaf will teleport any creature to a random place on the current level. plants.fadeleaf$seed.name=seed of fadeleaf plants.firebloom.name=Firebloom plants.firebloom.desc=When something touches a Firebloom, it bursts into flames. plants.firebloom$seed.name=seed of firebloom plants.icecap.name=Icecap plants.icecap.desc=Upon being touched, an Icecap lets out a puff of freezing pollen. The freezing effect is much stronger if the environment is wet. plants.icecap$seed.name=seed of icecap plants.plant$seed.seed_of=seed of %s plants.plant$seed.ac_plant=PLANT plants.plant$seed.info=Throw this seed to the place where you want to grow a plant.\n\n%s plants.plant$seed$placeholder.name=seed plants.rotberry.name=Rotberry plants.rotberry.desc=The berries of a young rotberry shrub taste like sweet, sweet death.\n\nGiven several days, this rotberry shrub will grow into another rot heart. plants.rotberry$seed.name=seed of rotberry plants.sorrowmoss.name=Sorrowmoss plants.sorrowmoss.desc=A Sorrowmoss is a flower (not a moss) with razor-sharp petals, coated with a deadly venom. plants.sorrowmoss$seed.name=seed of sorrowmoss plants.starflower.name=Starflower plants.starflower.desc=An extremely rare plant, Starflower is said to grant holy power to whomever touches it. plants.starflower$seed.name=seed of starflower plants.stormvine.name=Stormvine plants.stormvine.desc=Gravity affects the Stormvine plant strangely, allowing its whispy blue tendrils to 'hang' on the air. Anything caught in the vine is affected by this, and becomes disoriented. plants.stormvine$seed.name=seed of stormvine plants.sungrass.name=Sungrass plants.sungrass.desc=Sungrass is renowned for its sap's slow but effective healing properties. plants.sungrass$seed.name=seed of sungrass plants.sungrass$health.name=Herbal Healing plants.sungrass$health.desc=Sungrass possesses excellent healing properties, though it is much slower than a potion of healing.\n\nYou are currently slowly regenerating health from the sungrass plant. Moving off the plant will break the healing effect.\n\nHealing remaining: %d. plants.swiftthistle.name=Swiftthistle plants.swiftthistle.desc=When trampled, swiftthistle will briefly accelerate the flow of time around it, allowing the trampler to perform several actions instantly. plants.swiftthistle$seed.name=seed of swiftthistle plants.swiftthistle$timebubble.name=Time Bubble plants.swiftthistle$timebubble.desc=You are in a small bubble of accelerated time, allowing you to perform actions instantly. Attacking or using magic will break this effect however.\n\nTurns remaining: %s.